• Here are the classroom expectations in our E-Learning Partnership environment:

    E-Learning Partnership Classroom Expectations


    Classroom Rules, Consequences and Rewards

    In my class, standards and expectations for student academic performance and student behavior are set high.  Our child will participate in setting their classroom rules and I believe that every child can meet these expectations because we all have the necessary tools and resources to accomplish this task. It is my job to ensure that each child has access to a safe, appropriate and enriching learning environment.  Classroom Rules, Consequences and Rewards will be established so that the classroom can be the environment our child needs in order to be successful. Please review them with our child.


    Students who are absent will be given extended time to complete assignments they’ve missed.  They will receive one day for every day they are absent.

    Course Goals:  

    Course goals, as set forth in the National Education Technology Standards for Students (NETS-S), are:

    1. Students will acquire digital literacy skills they need for elementary, secondary, higher learning and the 21st century workforce.
    2. Students will understand, practice and apply online safety and responsible digital citizenship.
    3. Students will develop technological skills and the ability to select the right tool for the context, task, and audience.
    4. Students will locate and access information, evaluate information critically and competently, and utilize information effectively and ethically.
    5. Students will access, analyze, evaluate and create media in various forms.
    6. Students will conduct exploratory and guided research.
    7. Students will meet NETS-S which include:

    Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.


    1. Apply existing knowledge to generate new ideas, products, or processes
    2. Create original works as a means of personal or group expression
    3. Use models and simulations to explore complex systems and issues
    4. Identify trends and forecast possibilities

    Communication and Collaboration: Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.


    1. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media
    2. Communicate information and ideas effectively to multiple audiences using a variety of media and formats
    3. Develop cultural understanding and global awareness by engaging with learners of other cultures
    4. Contribute to project teams to produce original works or solve problems

    Research and Information Fluency: Students apply digital tools to gather, evaluate, and use information.


    1. Plan strategies to guide inquiry
    2. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media
    3. Evaluate and select information sources and digital tools based on the appropriateness to specific tasks
    4. Process data and report results

    Critical Thinking, Problem Solving, and Decision Making: Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.


    1. Identify and define authentic problems and significant questions for investigation
    2. Plan and manage activities to develop a solution or complete a project
    3. Collect and analyze data to identify solutions and/or make informed decisions
    4. Use multiple processes and diverse perspectives to explore alternative solutions

    Digital Citizenship: Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.


    1. Advocate and practice safe, legal, and responsible use of information and technology
    2. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity
    3. Demonstrate personal responsibility for lifelong learning
    4. Exhibit leadership for digital citizenship

    Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems, and operations.


    1. Understand and use technology systems
    2. Select and use applications effectively and productively
    3. Troubleshoot systems and applications
    4. Transfer current knowledge to learning of new technologies


    Assignments and Internet Rules:

    Every day, students will obtain an assignment. Some of the assignments will involve research, coding, and hands-on (kinesthetics).  Most assignments will be digital which means that your child will have an email account to collaborate with teachers and students. Students should understand the importance of following all school rules that are applicable to the internet.  Remember, nothing that is discussed or done while on our network is private.  That also stands true to the student email accounts.  All digital movements are closely monitored by our system administrator.  Please be mature and exhibit professional ethics while on the computers.  As your teacher, I reserve the right to take away Internet privileges if I observe violations to the school rules. 


    Although they will work on their assignments in class, there will be times where they will need to complete their research or remaining assignments at home.  Homework is due on time which is usually due the next week they return to class. Students will be responsible in completing two full EduTyping lessons for the week, which consist of nine to ten mini lessons per lesson.  Dated syllabuses will be provided to middle school students. Work can be accepted up to one week late, starting at 80% for grades K - 6th and up to one day late for middle school. Excused absences with a doctor’s statement are accepted.  

    I do call, text and email parents when necessary for either praises or concerns.  I will use ClassDojo (grades Kindergarten through Sixth) for behavior and updates in class, Google Classroom (grades Fourth through Eighth) to complete assignments and Remind (grades Seventh and Eighth) for communication.  Once your parent login is established, you can send me a message through ClassDojo, Remind or Google Classroom. Please make sure that I have the best way of communicating during the day and early evening by selecting your options below and filling out the necessary information.  If you have any questions or concerns and/or our child is displaying difficulty completing the work, please contact me.